ls listing.
$ ls -l /dev/log
srw-rw-rw- 1 root 0 Oct 31 07:23 /dev/log
You can test for these with Perl's -S file test:
unless ( -S '/dev/log' ) {
die "something's wicked with the print system";
}
Here's a sample Unix-domain client:
#!/usr/bin/perl -w
require 5.002;
use Socket;
use strict;
my ($rendezvous, $line);
$rendezvous = shift || '/tmp/catsock';
socket(SOCK, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
connect(SOCK, sockaddr_un($rendezvous)) || die "connect: $!";
while ($line = <SOCK>) {
print $line;
}
exit;
And here's a corresponding server.
#!/usr/bin/perl -Tw
require 5.002;
use strict;
use Socket;
use Carp;
BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
my $NAME = '/tmp/catsock';
my $uaddr = sockaddr_un($NAME);
my $proto = getprotobyname('tcp');
socket(Server,PF_UNIX,SOCK_STREAM,0) || die "socket: $!";
unlink($NAME);
bind (Server, $uaddr) || die "bind: $!";
listen(Server,SOMAXCONN) || die "listen: $!";
logmsg "server started on $NAME";
$SIG{CHLD} = \&REAPER;
for ( $waitedpid = 0;
accept(Client,Server) || $waitedpid;
$waitedpid = 0, close Client)
{
next if $waitedpid;
logmsg "connection on $NAME";
spawn sub {
print "Hello there, it's now ", scalar localtime, "\n";
exec '/usr/games/fortune' or die "can't exec fortune: $!";
};
}
As you see, it's remarkably similar to the Internet domain
TCP server, so much so, in fact, that we've omitted
several duplicate functions--spawn(), logmsg,
ctime, and REAPER--which are exactly the same as
in the other server.
So why would you ever want to use a Unix domain socket instead of a simpler
named pipe? Because a named pipe doesn't give you sessions. You can't tell
one process's data from another's. With socket programming, you get a
separate session for each client: that's why accept takes two
arguments.
For example, let's say that you have a long running database server daemon that you want folks from the World Wide Web to be able to access, but only if they go through a CGI interface. You'd have a small, simple CGI program that does whatever checks and logging you feel like, and then acts as a Unix-domain client and connects to your private server.